Drawing

Sprinkler placement & coverage

Head layout is what Design Studio was built around first, so there are several ways to do it — one at a time, a rectangle at a time, a room at a time, or the whole drawing at once.

WhatWhere you'll find it
Head tools1 2 3 4, or the DRAW toolbar group
Coverage Cell toolL, or the head-layout button in DRAW
Fill rooms automaticallyAuto → Auto Generate Heads (this room / all rooms)
Ceiling grid layoutAuto → Ceiling Grid Auto Layout
Coverage shadingView → Head Coverage Shading
Pick a sprinklerTools → Sprinkler Catalog…

Placing one head

Press 1 pendent, 2 upright, 3 sidewall, 4 concealed pendent — or use the DRAW toolbar group — then click. While the head is on your cursor you get:

Sidewalls take two clicks: one to place, one to aim. The head's point is the apex of its triangle, so snapping to a wall line puts it at the wall face rather than straddling it.

Which sprinkler?

Tools → Sprinkler Catalog… browses 306 heads from Reliable, Senju, Tyco, Victaulic and Viking. The dropdowns filter each other down to the exact model; applying it sets the sprinkler tool's defaults and updates any heads you have selected.

Coverage Cells — a rectangle that fills itself

The head-layout rectangle is called a Coverage Cell. Press L, drag a rectangle over the area, and it fills with a head array spaced inside your limits.

Mix cells and single heads freely — use cells for the big regular areas and place singles in closets and odd corners. The coverage check treats them identically.

Filling rooms automatically

Spacing and coverage come from the hazard fields in the ceiling-layout settings, so set those before you run a whole floor.

Coverage shading

View → Head Coverage Shading paints what each head covers. It is the fastest read on whether a room is done.

Sidewall coverage is S × L

A sidewall shades S along the wall (half each way) by L of throw entirely on the room side, plus a free 6" strip behind it that is shaded but never counted — so maximum area per head is exactly S × L. Both numbers are typed in the Properties panel as Coverage along wall (S) and Throw across room (L), defaulting to 14'-0" × 14'-0". The facing comes from the wall it snapped to and is editable. Pendents and uprights keep symmetric half-dimension boxes.

Elevation — setting deflectors once

The MODE group on the toolbar carries a drawing mode dropdown. Default places heads exactly where you click. A named mode — an elevation profile — sets each placed head's deflector elevation automatically: uprights 2" below deck tracking a sloped roof plane, pendents at the ceiling height for the area, sidewalls on their own rule. The gear button beside it manages the modes and the job's deck and ceiling heights.

To change heads after the fact, select them and use Set Deflector Elevation — AFF or below the roof plane. The conversion accounts for head length, so the number you type is the number you get.

Not built yet: the rod-length driven mode (“keep hanger rods under N inches”) and a designer for default connection types. Manual offsets are what exists today.

Checking the layout

Flex drops

Three routes, depending on when you want to decide:

Uprights never use flex, so there is no upright variant.

Symbols

2D plan symbols are set per head (right-click → Plan Symbol, with Apply this symbol to all similar heads), or in bulk from the plan symbol catalog. A sidewall draws as a filled triangle with its apex on the wall, turned to its facing, sized to read the same as a pendent's circle. Heads still export to DWG and DXF as plain circles — that is deliberate, because the AutoSPRINK weight calibration is circle-specific.

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